Text : TextDrawCreate_s ( Float : x, Float : y, String : text ) Text : TextDrawCreate ( Float : x, Float : y , const text ) However, in the SA-MP community, the name “streamer” is often associated with something that removes hardcoded limits from something, therefore this name is used to help people find the library. * - Technically, this library does not do any streaming. Smaller footprint on the binary size - Again, static arrays are replaced with dynamic memory, the old include increased the binary size by several megabytes and also increased the compilation time drastically, compared to this the footprint of this library is almost non-existent. This library uses PawnPlus for dynamic containers and dynamically allocated strings, meaning that No limits at all - the old include used static arrays meaning that the limits were still there, they were just higher.This is a rewrite of the PlayerTextDrawStreamer include, originally created by theYiin and later maintained by me. The library works by only creating the textdraws when they are visible for anyone. This library removes the limits on how many textdraws can be created at the same time (2048 global and 256 per-player textdraws as of 0.3.7 and 0.3.DL). TextDraw Streamer* - No more textdraw limits!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |